The ability to import .PNG, Bitmp, and other transparent image types.
For some people, like my self, we may want to create entirely new letters with complex curves and symbols; therefore it would be nice to, say, draw the symbol on a piece of paper, scan it, edit it with a third-party "paint editor," then upload the resulting image into Glyphr. A three month font type, could be cut down to anywhere from fifteen minutes to a few hours. One imager, per letter/symbol/number.
Thanks for this idea, I know lots of people like to do "handwritten" fonts. If you can somehow scan and trace your image such that it results in SVG outlines, Glyphr Studio can import SVG. But having native image tracing would be cool too.
Matthew Scarbrough commented
I "stole" the idea from various font programs that are 999.99$+...