AdminGlyphr Studio (The Head Honcho, Glyphr Studio)

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  1. 10 votes
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    1 comment  ·  Suggest a New Feature or Improvement  ·  Flag idea as inappropriate…  ·  Admin →
    AdminGlyphr Studio (The Head Honcho, Glyphr Studio) commented  · 

    This is a good idea. Fonts must have a .notdef glyph defined, so there will be a default. But allowing the user to edit the default shouldn't be too hard.

    Thanks!

  2. 1 vote
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    2 comments  ·  Suggest a New Feature or Improvement  ·  Flag idea as inappropriate…  ·  Admin →
    AdminGlyphr Studio (The Head Honcho, Glyphr Studio) commented  · 

    Thanks for the feedback. Actually, nevermind, your feedback is utterly useless. If you have constructive feedback, or specific comments that we could actually talk about or act upon, that would be much better than "Think about what users want". Negativity doesn't help anybody.

    Despite calling our hard work "a piece of shit" we will listen to feedback, if you want to be more positive.

    If you still feel like Glyphr Studio is a lost cause, don't worry! It's part of the Open Source movement. I'd recommend looking into OpenType.js - it allows you to read in OTF / TTF data, and also create new OTF files. You can write your own typeface designer yourself. I'll give you some feedback: 1) When users log on to your new site, have it be not impossible to use. And 2) Have your program be not a piece of shit. Hope that helps.

  3. 2 votes
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    1 comment  ·  Suggest a New Feature or Improvement  ·  Flag idea as inappropriate…  ·  Admin →
    AdminGlyphr Studio (The Head Honcho, Glyphr Studio) commented  · 

    You can add any Unicode letter or range of letters to your font with the Custom Glyph Range functionality. There are a few built-in ranges (like you discovered, the basic Latin ranges) but right below that you can specify any other glyphs you need.

  4. 3 votes
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    1 comment  ·  Suggest a New Feature or Improvement  ·  Flag idea as inappropriate…  ·  Admin →
    AdminGlyphr Studio (The Head Honcho, Glyphr Studio) commented  · 

    Ah - i'll look into either escaping or filtering out not-allowed characters. Ampersand, plus whatever else.

    Thanks

  5. 2 votes
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    2 comments  ·  Suggest a New Feature or Improvement  ·  Flag idea as inappropriate…  ·  Admin →
    AdminGlyphr Studio (The Head Honcho, Glyphr Studio) commented  · 

    At the moment you can Ctrl+Click layers to multi select many individual layers. Shift+Click is bookend selection (select the two shapes you clicked, *plus* all the layers in between) do you want bookend selection?

  6. 5 votes
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    2 comments  ·  Suggest a New Feature or Improvement  ·  Flag idea as inappropriate…  ·  Admin →
    AdminGlyphr Studio (The Head Honcho, Glyphr Studio) commented  · 

    We already calculate the existing angle to see if the point is flat vs. corner - so we thought we'd put the angle out as read only for reference, since we already have it.

    Forcing a handle to remain at a certain angle while dragging is certainly possible - but it is extra work for the interaction. It also has to become a saved value as a property of the point, where as right now it's just a calculated value that isn't saved. That's why it hasn't happened yet :-)

    AdminGlyphr Studio (The Head Honcho, Glyphr Studio) shared this idea  · 
  7. 19 votes
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    3 comments  ·  Suggest a New Feature or Improvement  ·  Flag idea as inappropriate…  ·  Admin →
    AdminGlyphr Studio (The Head Honcho, Glyphr Studio) commented  · 

    I've worked with another client-side JS project where they Base-64 encode images and include them with the .txt saved project file. Very possible - but HTML5 local storage (and, hence, saved JSON files in .txt format) usually have a 5MB data size limit. This can be reached very quickly with 1000px PNG files, for example. Downsampling may be a solution(?)

    At any rate, a good first step is to allow placing images for tracing without saving to the project file - this would at least allow for part of the scenario to be met.

    Saving non-txt files would require a server-side service, or would be way more costly to figure out the details :-) Everything comes down to cost, and how valuable the new feature is.

    Thank you for your input!

    AdminGlyphr Studio (The Head Honcho, Glyphr Studio) commented  · 

    It may be possible to save these images to the Glyphr Studio project file (.txt) - but it may drastically increase the size of the save file. Would that matter?

    Or do you think you could just place the image, trace it, and not worry about saving it as part of the project?

  8. 33 votes
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    2 comments  ·  Suggest a New Feature or Improvement  ·  Flag idea as inappropriate…  ·  Admin →
    AdminGlyphr Studio (The Head Honcho, Glyphr Studio) commented  · 

    Thanks for this idea, I know lots of people like to do "handwritten" fonts. If you can somehow scan and trace your image such that it results in SVG outlines, Glyphr Studio can import SVG. But having native image tracing would be cool too.

  9. 31 votes
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    3 comments  ·  Suggest a New Feature or Improvement  ·  Flag idea as inappropriate…  ·  Admin →
    AdminGlyphr Studio (The Head Honcho, Glyphr Studio) shared this idea  · 
  10. 6 votes
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    1 comment  ·  Suggest a New Feature or Improvement  ·  Flag idea as inappropriate…  ·  Admin →
    AdminGlyphr Studio (The Head Honcho, Glyphr Studio) shared this idea  · 
  11. 3 votes
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    1 comment  ·  Suggest a New Feature or Improvement  ·  Flag idea as inappropriate…  ·  Admin →
    AdminGlyphr Studio (The Head Honcho, Glyphr Studio) shared this idea  · 
  12. 3 votes
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    0 comments  ·  Suggest a New Feature or Improvement  ·  Flag idea as inappropriate…  ·  Admin →
    AdminGlyphr Studio (The Head Honcho, Glyphr Studio) shared this idea  · 
  13. 21 votes
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    0 comments  ·  Suggest a New Feature or Improvement  ·  Flag idea as inappropriate…  ·  Admin →
    AdminGlyphr Studio (The Head Honcho, Glyphr Studio) shared this idea  · 
  14. 5 votes
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    0 comments  ·  Suggest a New Feature or Improvement  ·  Flag idea as inappropriate…  ·  Admin →
    AdminGlyphr Studio (The Head Honcho, Glyphr Studio) shared this idea  · 
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